Studio & team work

Professional Projects

Shipped titles and production work. Drag, swipe, or use the arrows. Click the highlighted project for the full story.

48-hour sprints & experiments

Game Jam Projects

Fast, weird and fun. The places I get to experiment with shaders, tools and new tech.

Mauno Kiiskinen
UnityC#UnrealC++ShadersGameplayToolsBackend
About me

Hi, I'm Mauno.

A game developer & programmer currently working at Small Giant Games on Empires & Puzzles.

Since 2016 I've been exploring digital landscapes as a game developer. My weapons of choice are Unity and C#, which I've used to bring gaming fantasies to life, from crafting free-to-play mobile games to epic quests onto Steam. One of my proudest achievements was transforming a free-to-play mobile game into a full-fledged Steam release, complete with controller support.

On the tech side, Unity is my trusty steed, but I'm known to tame Unreal when the occasion calls for it. I've dabbled in the arcane arts of shaders, mastered the intricacies of optimization, and made user interfaces sparkle like rare in-game items. My journey has spanned both front-end and back-end development, forging new content and features that beckon players to return for more.